Over the last week, I’ve made it easier to import your own maps into 3DVTT. You can now drag the grid around to line it up, and there are buttons for fine tuning if needed. The guidelines for the grid can be either black or white, to suit any map, whether a forested wilderness or deep space. It also includes 2 views of the map, so you can see opposite edges of the map at the same time, to ensure the grid lines up everywhere. This is especially useful for those tricky maps that aren’t well formatted, making them a breeze to add. The video demonstrates all of these new things, both with a basic map, and a more complicated one.
You can try it out now at 3dvtt.com/game.