3D Virtual Tabletop is slimming down and shaping up for the New Year. I’m making some changes so that it can be available on all major platforms in a jiffy. My quest to make everything available to everyone has encountered some issues that are problematic or time consuming to get working on all operating systems and devices. As a consequence, I’m splintering off all of the functionality that I can get running well cross-platform, into a new parallel version of 3D Virtual Tabletop. Check out the screenshot for some of the exciting new features that will also be added. Once the alternative version is available to everyone to play games with, I’ll then resume work on updating it to do the things that didn’t make the cut the first time around.
The splinter version won’t be compatible with the current one, but the versions on iOS and Android will remain available so you can keep using them. Later on, you’ll be able to move to the new one as it gets filled in with the things you are using. It is still 3D Virtual Tabletop, so anything you are entitled to in the current version, you will also be entitled to in the splinter version.
Initially you’ll need to stay with the original version to use:
- Synchronized accounts
- Importing your own maps and minis
- Scenarios
The alternative version will be available on the Desktop first, before going to mobile. At this stage it looks like it will be beginning with Windows.
Some cool new stuff will be in the splinter version at release:
- 3D minis
- Drawing on the map
- Marketplace for maps and minis
- Changing the size of minis on the tabletop
- Cloning miniatures on the tabletop
- Buttons for rotating miniatures
- Labelling that lets you see more of what’s underneath it
Shortly after release:
- Text chat
- Dice rolling
- Map tiles